Nov 20, 2008, 04:16 PM // 16:16
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#681
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Krytan Explorer
Join Date: Nov 2007
Guild: [SOS]
Profession: Rt/
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Quote:
Originally Posted by Gill Halendt
Nope. But I still don't see a single reason why they didn't make books retroactive. For a lot of players like me that could have helped reducing grinding sensibly while harming NO ONE, since all they've been doing in the last two or three years was playing the games with multiple characters. We've basically been said "Congrats. Now to reduce grinding, DO IT ALL AGAIN".
Why does the reduction apply only to new players? Why do older player need to GRIND MORE BOOKS instead of getting a retroactive one for the missions they've played?
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Nobody's forcing you to do anything. You don't need to do anything, except stop complaining.
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Nov 20, 2008, 04:25 PM // 16:25
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#682
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Desert Nomad
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Quote:
Originally Posted by MStarfire
Nobody's forcing you to do anything. You don't need to do anything, except stop complaining.
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If I want to improve my titles, which is what's left for me to do in this game I like, I need to do it. I'm still playing this game and, as such, I do care about what updates like this bring into my gaming experience.
If you don't wanna see people complaining, you're not forced to read this thread anymore, nor you need to reply, unless you have something more constructive than that to say.
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Nov 20, 2008, 05:24 PM // 17:24
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#683
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Desert Nomad
Join Date: Aug 2008
Guild: Fuzzy Physics Institute
Profession: E/
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Quote:
Originally Posted by Hissy
but if you're going to grind, this update reduces it
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You keep repeating this, but that doesn't make it so. Is it so hard to understand that this is not some universal absolute? That for some players grind is actually increased because they can't achieve those "more than HFFF" rates of gain, or even match HFFF rates of gain? For those who dislike PvP, the only way to achieve those rates now is playing in HM, and not everyone is an expert HM player who can clear all the missions in a few hours or vq an area in 40 minutes. Anyone who tries to max the title in NM PvE will now take much longer to do so.
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Nov 20, 2008, 05:36 PM // 17:36
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#684
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Grotto Attendant
Join Date: Mar 2005
Location: A little chalet outside Drok's
Guild: Natural Born Killaz
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Quote:
Originally Posted by BrettM
You keep repeating this, but that doesn't make it so. Is it so hard to understand that this is not some universal absolute? That for some players grind is actually increased because they can't achieve those "more than HFFF" rates of gain, or even match HFFF rates of gain? For those who dislike PvP, the only way to achieve those rates now is playing in HM, and not everyone is an expert HM player who can clear all the missions in a few hours or vq an area in 40 minutes. Anyone who tries to max the title in NM PvE will now take much longer to do so.
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This raises a good point. It will take longer for less knowledgable (Knowledge is Power) players to grind out either Kurzick or luxon titles. HOWEVER, this update should give players the incentive to work on improving their effectiveness in game-play. Instead of bailing out because "it's too hard," I would hope that the increased rewards would give players the incentive to improve their methods & hone their skills. The people who took advantage of the HFFF runs took the time to learn how to do that, why not do the same thing with their actual profession that will help them with getting through other areas of the game?
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Nov 20, 2008, 05:41 PM // 17:41
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#685
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Emo Goth Italics
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Vanquishing and completing missions is only grind once you have already completed that task, which Gill seems to be going against by the looks of it. Hey, at least people are rewarded for playing instead of hitting flags 100% of the time now.
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Nov 20, 2008, 05:52 PM // 17:52
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#686
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Krytan Explorer
Join Date: Nov 2007
Guild: [SOS]
Profession: Rt/
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Quote:
Originally Posted by Gill Halendt
If I want to improve my titles, which is what's left for me to do in this game I like, I need to do it. I'm still playing this game and, as such, I do care about what updates like this bring into my gaming experience.
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See what you did there? You want something. It's NOT a need. It's ENTERTAINMENT.
Quote:
If you don't wanna see people complaining, you're not forced to read this thread anymore, nor you need to reply, unless you have something more constructive than that to say.
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I love seeing people complain, especially when I know I'm right.
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Nov 20, 2008, 06:03 PM // 18:03
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#687
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Desert Nomad
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Quote:
Originally Posted by MStarfire
I love seeing people complain, especially when I know I'm right.
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LOL, right about what? You hardly had a point in this whole thread, you're basically saying that life is unfair, that every morning in Africa, a lion wakes up and on that day, he knows that he must run faster than the gazelle, so just because you've nothing to loose or to care about, everyone here should stop complaining.
I like when presumptuos and arrogant people like you are this frank about what they supposedly are. Thanks for your contribution, Mr Right. If you love seeing people complain then get popcorn, because it's not you who's going to tell me when to stop.
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Nov 20, 2008, 06:13 PM // 18:13
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#688
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Ascalonian Squire
Join Date: Jul 2005
Location: Cleveland, OH
Profession: Mo/E
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All I can say is if you want something you're going to need something to accomplish that want.
I don't think it's that bad going back and doing them again....actually its fun.
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Nov 20, 2008, 06:14 PM // 18:14
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#689
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Desert Nomad
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Quote:
Originally Posted by BrettM
You keep repeating this, but that doesn't make it so.
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It's not my repetition that makes it so. It is so, all by itself.
It's for the benefit of people like you, that I must repeat it.
These people who can't attain HFFF rates... and insist on staying in normal mode: The update has taken not taken away their previous sources of faction, it has added extra sources. Therefore less grind.
Edit: Oops, Wrong. They took away HFFF which worked in NM as long as you were Kurzick (Luxons lost nothing). Sucks for them then, if they won't go to HM, where even rubbish players can gain faction at a rate that maybe doesn't exceed HFFF but at least matches it - and using methods that are less grindy than HFFF.
But again, that's their choice. If they insist on staying in NM while working on the titles, they are deliberately increasing the grind for themselves. Bad choice.
Last edited by Riot Narita; Nov 20, 2008 at 06:42 PM // 18:42..
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Nov 20, 2008, 06:26 PM // 18:26
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#690
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Krytan Explorer
Join Date: Nov 2007
Guild: [SOS]
Profession: Rt/
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Quote:
Originally Posted by Gill Halendt
LOL, right about what? You hardly had a point in this whole thread, you're basically saying that life is unfair, that every morning in Africa, a lion wakes up and on that day, he knows that he must run faster than the gazelle, so just because you've nothing to loose or to care about, everyone here should stop complaining.
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I'm right because these people were given something for FREE yet they insist on complaining that what they were given wasn't good enough. Kind of childish.
And please don't spout any nonsense about lions and gazelles. It's a poor debate tactic if you need to resort to metaphor to make your point, it shows that you think your original argument can't stand well enough on its own.
Quote:
I like when presumptuos and arrogant people like you are this frank about what they supposedly are. Thanks for your contribution, Mr Right. If you love seeing people complain then get popcorn, because it's not you who's going to tell me when to stop.
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I love popcorn.
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Nov 20, 2008, 06:50 PM // 18:50
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#691
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Desert Nomad
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Quote:
Originally Posted by MStarfire
I'm right because these people were given something for FREE yet they insist on complaining that what they were given wasn't good enough. Kind of childish.
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Ok, that's childish, just like censoring people complaints.
I'm just criticizing some aspects of this update, which was good, but kind of half-backed to me, because of some debatable changes (like this one). Just to keep up the "business world" metaphors you introduced... I don't know you, but I can get fired if the customers that turn to me are not satisfied, and I get rebukes if I don't get my work completely done.
I'm not completely satisfied about this update, whatever you say. That's how I feel about it, and you're no way entitled to tell people they should stop supporting their argument, while also failing to bring any constructive argument against their position yourself.
BTW, we weren't given ANYTHING for free, we were given PART of what we've played for, which is factions for a couple of missions.
Quote:
free /fri/
adjective, fre⋅er, fre⋅est, adverb, verb, freed, free⋅ing.
–adjective
provided without, or not subject to, a charge or payment
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You wouldn't get ANY "free" factions without those modified missions accomplished. I don't see why THAT was retroactive, while books weren't. They could have plainly added factions for a book straight to the characters' title tracks while handing out no money or xp (and the problem with "economy" is gone), I doubt anyone would have argued then...
Neither Anet nor you have yet given a reasonable response to this. No, "economy" wasn't, sorry.
Unless you mean we got "free" stuff because we got this update for free. Well we did not. We've paid for it when we bought the game, it's called customer support. Since I paid for it, I want it good, and the only way a company can improve is to address criticism constructively.
Last edited by Gill Halendt; Nov 20, 2008 at 06:53 PM // 18:53..
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Nov 20, 2008, 07:05 PM // 19:05
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#692
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Krytan Explorer
Join Date: Nov 2007
Guild: [SOS]
Profession: Rt/
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Quote:
Originally Posted by Gill Halendt
Ok, that's childish, just like censoring people complaints.
I'm just criticizing some aspects of this update, which was good, but kind of half-backed to me, because of some debatable changes (like this one). Just to keep up the "business world" metaphors you introduced... I don't know you, but I can get fired if the customers that turn to me are not satisfied, and I get rebukes if I don't get my work completely done.
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Don't care.
Quote:
I'm not completely satisfied about this update, whatever you say. That's how I feel about it, and you're no way entitled to tell people they should stop supporting their argument, while also failing to bring any constructive argument against their position yourself.
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Don't care.
Quote:
BTW, we weren't given ANYTHING for free, we were given PART of what we've played for, which is factions for a couple of missions.
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You got your faction reward as it existed at the time. Let's talk about your "job" again (like customer service is really a job). If you get a raise after a year of employment, do you get paid retroactively for your first year? No, you're a wage slave, and so your compensation isn't retroactive.
Quote:
You wouldn't get ANY "free" factions without those modified missions accomplished. I don't see why THAT was retroactive, while books weren't. They could have plainly added factions for a book straight to the characters' title tracks while handing out no money or xp (and the problem with "economy" is gone), I doubt anyone would have argued then...
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Anet said they did the best they could to make past rewards retroactive, but there's no way to tell how many times an individual character has done a mission. So you got, for free, the best you could have.
Quote:
Neither Anet nor you have yet given a reasonable response to this. No, "economy" wasn't, sorry.
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I never said economy was the answer. I could give a shit about the economy and the fictitious value of your precious pixels.
Quote:
Unless you mean we got "free" stuff because we got this update for free. Well we did not. We've paid for it when we bought the game, it's called customer support. Since I paid for it, I want it good, and the only way a company can improve is to address criticism constructively.
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You didn't pay for customer service. You paid for the right to access the game as it existed when you paid money for it. The EULA doesn't say anywhere that, should the game change, veteran players will be compensated (in imaginary value, mind you, we're still talking about fictitious wealth and pixels on a screen) in any way, shape, or form. You are entitled to NOTHING, and you got more than that. So keep complaining. It's lulzy.
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Nov 20, 2008, 07:22 PM // 19:22
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#693
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Desert Nomad
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123456789012
Last edited by Riot Narita; Nov 21, 2008 at 08:33 AM // 08:33..
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Nov 20, 2008, 10:54 PM // 22:54
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#694
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Forge Runner
Join Date: Dec 2005
Location: Oz
Guild: Angel Sharks
Profession: Me/N
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Quote:
And you were working on a lousy assumption. I apologize for misunderstanding your math, however as we can easily establish, people hate grind. I doubt there's very many people out there who have done Protector and Guardian work on eight characters.
I'm not claiming this to be fact, I'm sure there ARE a handful of people out there who have done this. But I doubt it's a very large handful.
Besides, as I said before. They got the reward as it stood when they accomplished their feats. That should be good enough.
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Most players I know have more than 8 characters.
Most players I know have completed protector on ALL their characters.
Most players I know have completed guardian on at least 2 characters.
My numbers did not take into account NM books.
960/60 = 16
So if we assume that players have not done guardian on any of their characters a player needs 16 character spaces to gain the same points.
(960-(2*120))/60 = 12
So if we assume that players have got guardian on (at least) 2 characters (as per my experience with many players) and protector on all, a player only needs 12 characters to have accumulated the same faction. This is not a lot of characters in my experience.
Many PvE players are a "got to catch them all type". Many PvE players like to kit out all their characters individually. The "main" character concept (in my experience) was primarily influenced by the introduction of titles initially and the "anti-multi-character" way they were implemented. I do know a reasonable number of players who have protecto and guardian titles on all their characters. I know one crazy individual who also has vanquishing titles on most of her characters.
So more specifically my definition of grind from my initial post is multiple completions on an individual character.
The method is there for the books to be retro-active. Players don't give a hoot about the money. But the faction simply from protector and guardian on multiple characters is a SIGNIFICANT amount for the majority of PvE players in my acquaintance.
In the end many old players probably WILL go and repeat these missions (sin bonus) but it doesn't change the fact that to get the same rewards as a new player, they are being asked to "grind" more than a new player would.
It doesn't change the fact that this update was good, no. It doesn't change the fact that I like it. But I do feel it was a serious oversight by Anet - and to be bushed off as "damaging to the economy" just seems silly.
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Nov 21, 2008, 09:00 AM // 09:00
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#695
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Desert Nomad
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Quote:
Originally Posted by MStarfire
Anet said they did the best they could to make past rewards retroactive, but there's no way to tell how many times an individual character has done a mission. So you got, for free, the best you could have.
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Sure there is, so I didn't get the best I could have. They have a simple way to know if a character has done a mission or not. They have an algorithm that keeps tracks of progression through the game for each character and determines wether the icon of those outposts is crossed with swords, spears or whatever after you've done them.
We didn't get the best we could get for NO APPARENT REASON. When asked, we were said it was technically possible, they were about to do it, then reconsidered it because of "economy"... So..
Quote:
Originally Posted by MStarfire
I could give a shit about the economy and the fictitious value of your precious pixels.
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Oh well, they do!
But wait, you don't care. You apparently care about nothing. GW is just an ammass of pixel, so who cares?
I'm with you on this. It's just a game. I'm actually making a matter of principle out of a game... And admitedly that's not worth my time, expecially when people just don't care about anything that has no significance to them.
Quote:
Originally Posted by MStarfire
The EULA doesn't say anywhere that, should the game change, veteran players will be compensated (in imaginary value, mind you, we're still talking about fictitious wealth and pixels on a screen) in any way, shape, or form.
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We're just discussing about an update. No one here has gone @ Anet Headquarters gun in hand requesting a fix. No one is taking Anet to the Court for a break of the terms of the EULA for not getting the update as expected. No point in that, since it's up to Anet to decide what to put into the game.
We're just discussing, which is the sole purpose of forums like these. So, I'll stop complaining. This thread is going circular anyway, so any further contribution is meaningless. You just stop bitching, since you don't care about fictional values and you obviously don't want to discuss.
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Nov 21, 2008, 09:19 AM // 09:19
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#696
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Forge Runner
Join Date: Aug 2005
Location: Ashford Abbey
Guild: Hey Mallyx [icU]
Profession: Mo/Me
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Quote:
Originally Posted by Gill Halendt
We didn't get the best we could get for NO APPARENT REASON. When asked, we were said it was technically possible, they were about to do it, then reconsidered it because of "economy"... So..
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Is it apparent now?
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Nov 21, 2008, 10:08 AM // 10:08
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#697
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Grotto Attendant
Join Date: Jan 2007
Location: Niflheim
Profession: R/
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Quote:
Originally Posted by cataphract
Is it apparent now?
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There is no economy. Or it's just so broken you'd have to use a microscope to look for it.
Faction doesn't affect the "economy", though. Neither does exp.
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Nov 21, 2008, 10:23 AM // 10:23
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#698
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Desert Nomad
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Well I wouldn't say Faction doesn't effect the economy so quickly. Faction can turn into amber and jade which can be sold and thus throw more gold into the economy which causes it to be affected. Faction can also be trade for Zashien keys which also can be sold into the economy for 4.5-5k and thus affects the economy as well though it doesn't create new gold into it. And just because it doesn't create new gold doesn't mean it can't affect the economy as this gold used for buying keys is gold not used for buying other goods and once the keys are used that gold is gone forever so it really does affect the economy more than one thinks.
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Nov 21, 2008, 10:34 AM // 10:34
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#699
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Desert Nomad
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Quote:
Originally Posted by Red Sonya
Well I wouldn't say Faction doesn't effect the economy so quickly. Faction can turn into amber and jade which can be sold and thus throw more gold into the economy which causes it to be affected.
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Factions awarded for books goes straight to your title track, you can't spend it.
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Nov 21, 2008, 11:10 AM // 11:10
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#700
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Frost Gate Guardian
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Quote:
Originally Posted by MStarfire
I love seeing people complain, especially when I know I'm right.
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So prove you are right, by giving facts and reasons to support your claim, and in a civilized way, something you have failed to do so far.
All you've done is personal attacks and saying things like "i don't care" when there's something you don't like, you blame people for "complaining" and "being greedy" and 2 lines later you prove you are the one to fit the descriptions, you are the definition of a troll.
So if you're so sure you're right, please show us why, in a polite way.
If you fail to do that, then it is you who should "stop complaining", as it is our point that still stands, not yours.
Last edited by Frozy; Nov 21, 2008 at 11:12 AM // 11:12..
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